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	<title>Designer Games</title>
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		<title>Game Design Jobs for Felons &#8211; Tips To Getting Hired As A Felon Game Designer</title>
		<link>http://www.surf-technologies.net/game-design-jobs-for-felons-tips-to-getting-hired-as-a-felon-game-designer</link>
		<comments>http://www.surf-technologies.net/game-design-jobs-for-felons-tips-to-getting-hired-as-a-felon-game-designer#comments</comments>
		<pubDate>Wed, 07 Dec 2011 15:21:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.surf-technologies.net/?p=556</guid>
		<description><![CDATA[
Game design jobs for felons could be a good career choice for  you. This article will talk about jobs for convicted felons in game  design and describe what you will need to do to get a job in this  industry. Skills seem to be what sets those apart who get hired for game  design felon jobs, not your background.
What is game testing and  design? Almost all of us have played computer or video games so it&#8217;s not  too difficult to explain it. Simply put, game programming and design is  the creation and development [...]]]></description>
			<content:encoded><![CDATA[<div id="article-content" style="text-align: justify;">
<p>Game design jobs for felons could be a good career choice for  you. This article will talk about jobs for convicted felons in game  design and describe what you will need to do to get a job in this  industry. Skills seem to be what sets those apart who get hired for game  design felon jobs, not your background.</p>
<p>What is game testing and  design? Almost all of us have played computer or video games so it&#8217;s not  too difficult to explain it. Simply put, game programming and design is  the creation and development of gaming software.</p>
<p>So are there about jobs for convicted felons in Game Design? Yes, of course!</p>
<p>The  gaming industry is one of today&#8217;s fastest-growing industries in the  U.S. From 2005-2008, the U.S. economy as a whole grew by 1.4 percent  while the gaming industry grew by an amazing 16.7 percent during the  same period, according to the Entertainment Software Association. In  fact, gaming is expected to become a $58 billion business by 2012.</p>
<p>Around  120,000 people are employed by the gaming industry which means that  there are plenty of game testing jobs for convicted felons. This  industry is one where people are more concerned about what you can do  now than what you have been doing in the past.</p>
<p>Video design  professionals are paid very well. The average annual compensation per  gaming industry employee was $89,781 in 2009 and this figure is not  expected to decrease any time soon.</p>
<p>Video design jobs for felons  are suitable for those who are very creative and imaginative. You should  be detail-oriented and disciplined. A passion for gaming is also a good  quality for a game tester.</p>
<p>The first thing you will need to start  a career in game testing is a high school diploma. Then you will need  to learn about digital game design by getting a certificate or degree in  video design. Core courses in a gaming program include animation,  gaming technology, video design process and level design.<span id="more-556"></span></p>
<p>Once you  graduate, you can get an entry-level job in a game design or  entertainment company. These video design jobs for felons will involve  tasks such as working with a team to design, develop, test and produce  games, or create animations and 3D scenes.</p>
<p>Developing games or  multi-media entertainment requires different types of game design  professionals such as testers, programmers, concept artists, animators,  sound technicians, modelers, music composers, level designers, story  writers, producers, directors, etc.</p>
<p>The first few months in a  video design company is mostly spent learning the ropes. Typically, the  first job of a video design graduate will be an internship or a job as a  tester. Game testers play a specific part of the game over and over to  try to spot and document any flaws or bugs in the game programs or  graphics.</p>
<p>In conclusion, game design is a good career choice for  ex-felons who are interested in video games and are creative, artistic  and imaginative. To get a job in the gaming industry, you can study game  design and then apply for a job in one of the top a game design or  entertainment companies. There are many game design jobs for felons  available because the industry is experiencing very rapid growth.</p>
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		<title>Make a Career in Game Design and Script Your Own Games</title>
		<link>http://www.surf-technologies.net/make-a-career-in-game-design-and-script-your-own-games</link>
		<comments>http://www.surf-technologies.net/make-a-career-in-game-design-and-script-your-own-games#comments</comments>
		<pubDate>Wed, 07 Dec 2011 15:20:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.surf-technologies.net/?p=553</guid>
		<description><![CDATA[Who says technology and creativity can&#8217;t go together? Now you can  satisfy your twin passions of video game design and writing by combining  the two. Not that scripting a video game is easy. As any writer will  tell you, it is extremely difficult to write in a genre that has very  few, if any, standards or methods for writing. To meet the peculiar  challenges of writing for video games, companies have devised their own  script writing standards on the basis of methods of game design. These  standards are usually ad hoc or proprietary [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Who says technology and creativity can&#8217;t go together? Now you can  satisfy your twin passions of video game design and writing by combining  the two. Not that scripting a video game is easy. As any writer will  tell you, it is extremely difficult to write in a genre that has very  few, if any, standards or methods for writing. To meet the peculiar  challenges of writing for video games, companies have devised their own  script writing standards on the basis of methods of game design. These  standards are usually ad hoc or proprietary in nature.</p>
<p style="text-align: justify;">Another,  and possibly bigger, challenge faced by script writers involved in video  game design is that this genre has one of the highest levels of  interactivity. The choices made by the audience (in the form of multiple  gaming paths) have a great impact on the kind of writing the script  writer has to produce. Not only does the writer have to weave an  intricate and creative story for the video, he also has to keep the  players&#8217; moves in mind at the same time. Scripting story lines and plots  for video games is a challenging, albeit a highly rewarding task,  particularly in the scope for creativity it offers.<span id="more-553"></span></p>
<p style="text-align: justify;"><strong>Guidelines for writing a good video game design script:</strong></p>
<ul style="text-align: justify;">
<li>Today&#8217;s video game players are sophisticated and expect considerably  more than simple repetitive scenarios of battling the baddies as they  advance towards the goal. Video games today need to have a complex  history and a wide range of choices that keep players engaged and  interested enough to play the game again and again.</li>
<li>Before you start working on the individual scenarios of the game  design script, write a succinct executive overview in prose. This works  as your calling card when you shop your script to game developers.  Potential buyers will only be interested if you have narrated a unique  and interesting story from start to finish. The overview can be any size  but it has to take the reader through all the major stages of the game.</li>
<li>Provide the game world with a background and history. A good video  game is a complete world unto itself. Game designers need to visualize  the kind of fictional world you want to create in order to create it  effectively.</li>
<li>Make a flowchart involving all the stages of the game. A video game  is a highly complex creation, involving multiple decisions at every  stage. Each decision leads to a different path that the player can  choose. A flowchart helps you and the game developer to keep track of  all game paths.</li>
<li>Create multiple sub-quests and provide each one with its own prose  overview. Each sub-quest is a miniature story in itself. You can keep  the story simple but it has to be compelling enough to make the player  want to go on to the next one.</li>
<li>Provide bios and character descriptions for all important  characters. Your game designer will need to visualize the whole picture  before starting the project. A detailed written description of  characters helps to bring them to life.</li>
<li>Provide interactions between player and non-player characters. This  needs to be done only if your story involves such interactions. In this  case, the dialogue and flowchart that you write may be crucial to the  development of the story as it can propel the player on to different  paths that lead to the goal.</li>
<li>Write short cut scenes between major points in the story. Cut scenes  are incorporated for the purpose of enhancing or describing the story,  as well as a reward for achieving major milestones in the game.</li>
<li>Write the storyboard script. This is the last stage in the process  of writing a script for video game design. This part is very similar to  writing a movie script. You need to write each scene in detail with the  help of all the supporting materials that you have already prepared.</li>
</ul>
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		<title>Game Design Schools</title>
		<link>http://www.surf-technologies.net/game-design-schools-2</link>
		<comments>http://www.surf-technologies.net/game-design-schools-2#comments</comments>
		<pubDate>Wed, 07 Dec 2011 15:19:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.surf-technologies.net/?p=550</guid>
		<description><![CDATA[
Video games have been around for quite a while now, but the idea  of going to college and majoring in video game creation is still fairly  new. And if you&#8217;re a little wary of telling your parents you plan on  going to school to study video games, you might feel better knowing the  economics are in your favor. After all, many college students graduate  and are unsure of what to do with their lives. You, on the other hand,  will have a degree that can get you lucrative employment in a  fast-growing industry.
Some [...]]]></description>
			<content:encoded><![CDATA[<div id="article-content" style="text-align: justify;">
<p>Video games have been around for quite a while now, but the idea  of going to college and majoring in video game creation is still fairly  new. And if you&#8217;re a little wary of telling your parents you plan on  going to school to study video games, you might feel better knowing the  economics are in your favor. After all, many college students graduate  and are unsure of what to do with their lives. You, on the other hand,  will have a degree that can get you lucrative employment in a  fast-growing industry.</p>
<p>Some video game designers will tell you  that the best education is at your local video game store. So as a high  school student, buy or rent all the games you can-the good ones, the bad  ones, the great ones. Play each game with a critical eye, and keep  asking yourself: what makes this game exciting or dull? How could it be  improved? Develop your own ideas, and keep a collection of your  sketches.</p>
<p>When it comes time to apply to a game design school  you&#8217;ll have to decide if you want a bachelor&#8217;s degree, an associate&#8217;s  degree or a certificate. The more time you spend in school the better  chance you&#8217;ll have at a higher-paying game design career.<span id="more-550"></span></p>
<p>If you  decide to study video game design online, be wary of the many scams  lurking out there on the Internet. Investigate a number of online  programs, and choose one that&#8217;s accredited by a trustworthy  organization. It&#8217;s a good idea to speak with your guidance counselor or a  career counselor; she or he will be able to recommend high-quality  educational programs. Sometimes you can even earn credits that you can  transfer to a traditional school should you change your mind and decide  to apply to one of those institutions.</p>
<p>You don&#8217;t need to apply to a  school that offers a video game major, either. As long as you go to a  good school that offers courses in computer science, animation (both  character and special effects animation are good to learn), programming  and graphic design, you should be all set. You might even be able to  design your own major if your college allows you to. It&#8217;s also a good  idea to take plenty of business courses. You might be working at a small  start-up firm someday, a place where everyone will be expected to take  on some marketing and accounting tasks in addition to designing games.  Or, if you decide to become a freelancer and design your own video games  at home, you&#8217;ll want to know the best ways to market yourself and your  products.</p>
<p>Taking classes is great, but you should also try to take  advantage of internships and part-time employment at video game  companies. The combination of a solid education and practical experience  will make you a formidable candidate when you go to apply for jobs  after graduation, and someone you meet during an internship could become  a valuable reference.</p>
</div>
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		<title>History of Game Design</title>
		<link>http://www.surf-technologies.net/history-of-game-design</link>
		<comments>http://www.surf-technologies.net/history-of-game-design#comments</comments>
		<pubDate>Tue, 06 Dec 2011 15:18:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.surf-technologies.net/?p=547</guid>
		<description><![CDATA[Arising as a prominent branch of game development in the 1970s after  the huge success of arcade video games, game designers as we know them  today were tasked with designing the bulk of content for the game,  including the rules, storyline, characters and overall appeal. Today,  game designing is a multi-million dollar industry that&#8217;s only expected  to grow larger as technology advances. Take a look at the timeline below  to see how the industry has evolved and expanded over the years.
1952  &#8211; Willy Higinbotham creates what is commonly referred to as &#8220;the first [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Arising as a prominent branch of game development in the 1970s after  the huge success of arcade video games, game designers as we know them  today were tasked with designing the bulk of content for the game,  including the rules, storyline, characters and overall appeal. Today,  game designing is a multi-million dollar industry that&#8217;s only expected  to grow larger as technology advances. Take a look at the timeline below  to see how the industry has evolved and expanded over the years.</p>
<p style="text-align: justify;">1952  &#8211; Willy Higinbotham creates what is commonly referred to as &#8220;the first  video game.&#8221; Similar to table tennis, this 2 person game was played on  an oscilloscope.</p>
<p style="text-align: justify;">1961 &#8211; A MIT student, Steve Russell, creates the first interactive game, Spacewars, played on mainframe computers.</p>
<p style="text-align: justify;">1971  &#8211; Computer Space, developed by Nolan Bushnell and Ted Dabney (founders  of Atari), becomes the first video arcade game released. Although it was  instantly popular, many people found the game too difficult.</p>
<p style="text-align: justify;">1972  &#8211; Realizing the potential of video games, Magnavox released Odyssey,  the first home video gaming system. Most notably though, Atari is  founded and quickly recognized as the leader in the video game industry.  Their first released game, Pong, was wildly successful and soon became  available as a home version.</p>
<p style="text-align: justify;">1974 &#8211; Steve Jobs, one of Atari&#8217;s  technicians and later a circuit board creator, presented an idea to the  Atari founders for a personal computer system. Because funds were tied  up in other projects, Bushnell referred a venture capitalist to Jobs for  funding support. That personal computer, of course, was the beginning  of Apple.<span id="more-547"></span></p>
<p style="text-align: justify;">1975 &#8211; The first computer game hits the markets. Gunfight used a microprocessor instead of hardwired circuits.</p>
<p style="text-align: justify;">1977 &#8211; Retailing at $249.95, a large chunk of money at the time, the Atari 2600 game console is released.</p>
<p style="text-align: justify;">1978  &#8211; Adding another level of competition and appeal to video games, Space  Invaders hits arcades as the first game to track and display high  scores. Soon after, the game Asteroids took it a step further and  allowed three letter initials to be stored with top scores.</p>
<p style="text-align: justify;">1980 &#8211;  The first 3D game, Battlezone, is created. The game caught the eye of  the US Government, who later modified it for training exercises. Due to  the advancing complexity of games, companies begin to form teams to  specifically address design. Game designers and programmers soon became  separate, distinct careers.</p>
<p style="text-align: justify;">1981 &#8211; The gaming industry proves its prominence with the first dedicated periodical, Electronic Games.</p>
<p style="text-align: justify;">1985 &#8211; Developed by a Russian programmer, Tetris is released for arcades, video game consoles, as well as home computers.</p>
<p style="text-align: justify;">1989  &#8211; Game Boys, handheld gaming devices made by Nintendo, hit the market  to much avail. Later in the year, Sega releases the Genesis game  console.</p>
<p style="text-align: justify;">1994 &#8211; The Entertainment Software Rating Board is created  due to concerns about violence in games and the marketing tactics used.  Games now receive a rating displayed on the packaging.</p>
<p style="text-align: justify;">1995 &#8211; Sony releases the PlayStation in the U.S. By 1997, 20 million units had been sold.</p>
<p style="text-align: justify;">1996  &#8211; Arcades switch their focus from traditional video games to the more  popular physical riding games, such as skiing, and car/bike racing.</p>
<p style="text-align: justify;">1998 &#8211; The Sega Dreamcast is released, one of Sega&#8217;s last pulls to stay in the market.</p>
<p style="text-align: justify;">2000  &#8211; Sony&#8217;s PlayStation 2 is released. The 500,000 initial units sell out  instantly at $300 apiece. The same year, The Sims surpasses Myst as the  best selling PC game. Game designers now work in teams of dozens to  quickly create the complex games being sold.</p>
<p style="text-align: justify;">2001 &#8211; &#8220;Next  Generation&#8221; gaming systems are introduced. The Microsoft Xbox and  Nintendo GameCube are not only more interactive for the user, but also  easier to develop games for. Shortly after the release of these  products, Sega announces it will no longer produce hardware.</p>
<p style="text-align: justify;">2004 &#8211;  The Nintendo DS is released as a purposefully portable system. Sony  follows a year later with their portable version, the Sony PSP.</p>
<p style="text-align: justify;">2006  &#8211; The Nintendo Wii revolutionizes the market with its controller  system, designed to mimic actual physical movements such as swinging a  tennis racket or throwing a bowling ball. During the same year, the  PlayStation 3 is released as the most sophisticated (and expensive)  console.</p>
<p style="text-align: justify;">2007 &#8211; Apple releases the iPhone, creating an entirely new device in which to play games.</p>
<p style="text-align: justify;">2008  &#8211; The App Store is introduced. With a diverse array of functionalities,  games quickly become the most popular and lucrative &#8220;apps.&#8221; Game  designing and developing for Smartphone applications becomes a large  niche. In a successful effort to get people of all ages involved and  excited about the Wii, Nintendo releases the Wii Fit game. By the next  year, Wii Sports surpasses Super Mario Bros as the bestselling video  game with over 40 million units sold.</p>
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		<title>How to Earn a Video Game Design Degree</title>
		<link>http://www.surf-technologies.net/how-to-earn-a-video-game-design-degree</link>
		<comments>http://www.surf-technologies.net/how-to-earn-a-video-game-design-degree#comments</comments>
		<pubDate>Tue, 06 Dec 2011 15:18:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.surf-technologies.net/?p=544</guid>
		<description><![CDATA[Game design is a dream of many passionate computer players. If you  are one of those players who is constantly thinking of ways to improve  your gaming experience as you are playing, you may find game design  degree programs to be the stepping stone to an exciting career path.
What Is a Game Art Degree?
A game art degree is a fairly new degree offering and can be earned  as either an associate&#8217;s or bachelor&#8217;s degree. An associate&#8217;s degree  typically takes one to three years to complete. The prerequisite is a  high school diploma. A bachelor&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Game design is a dream of many passionate computer players. If you  are one of those players who is constantly thinking of ways to improve  your gaming experience as you are playing, you may find game design  degree programs to be the stepping stone to an exciting career path.</p>
<p style="text-align: justify;"><strong>What Is a Game Art Degree?</strong><br />
A game art degree is a fairly new degree offering and can be earned  as either an associate&#8217;s or bachelor&#8217;s degree. An associate&#8217;s degree  typically takes one to three years to complete. The prerequisite is a  high school diploma. A bachelor&#8217;s degree takes four years to complete  and also requires a high school diploma. Students entering these  programs are usually avid gamers themselves. Both of these programs  require significant gaming experience as well as a passion for the  latest and greatest technological innovation.</p>
<p style="text-align: justify;">According to the  Bureau of Labor Statistics (BLS), required skills in this field are more  comprehensive then just simply technical skills. Coursework would  include classes in animation, communication, graphic design, management,  programming, software development, and two- and three-dimensional  modeling.</p>
<p style="text-align: justify;">Entry-level openings for those with a degree in game  design are generally for game designers. Advancement could be to a  project manager or creative director. Advancement in this field is less  tied to degree advancement as it is to on-the-job performance.</p>
<p style="text-align: justify;"><strong>What Does a Game Designer Do?</strong><br />
According to the BLS, a designer writes the blueprint for a computer  game, deciding the mission, theme, and rules of play. Designers need to  have their pulse on current gaming trends and a passion for innovation.  They need to be well-versed in the history of gaming as well. Because  there is no specific coursework in these subjects, gaming experience is  once again key in succeeding.<span id="more-544"></span></p>
<p style="text-align: justify;"><strong>What Is the Future of Game Design?</strong><br />
The gaming industry is a booming industry. According to independent  analyst firm The NPD Group, the summary of retail revenue in the U.S. in  August 2010 was as follows:</p>
<ul style="text-align: justify;">
<li>Games and consoles: $818.9 million</li>
<li>Video game software: $403.5 million</li>
<li>Video game hardware sales: $828.5 million</li>
</ul>
<p style="text-align: justify;">Earnings  are not tracked by the BLS. However, they fall under the umbrella of  multi-media artist. The median annual earnings for a multi-media artist  was $58,250 in 2009, significantly higher than the national median.  Employment in this field is expected to grow 14 to 19 percent from  2008-2018, faster than the national rate. The states with the highest  concentration of workers were California, Washington, New York,  Minnesota, and Oregon.</p>
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